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EM-25 · Electromagnetic waves

Reflection and Transmission at a Boundary

When light reaches the boundary between two media, part is reflected and part is refracted and transmitted. The angle of reflection equals the angle of incidence, and the angle of refraction is set by Snell's law n₁ sinθ₁ = n₂ sinθ₂. Going from a dense medium to a rare one, once the angle of incidence exceeds the critical angle, none of the light escapes and all of it reflects. That is total internal reflection.

Raise the angle of incidence to reach total internal reflection

Light travels from a dense medium (below) into a rare one (above). As you raise the angle of incidence, the refracted ray (green) lies down ever closer to the boundary and the reflected ray (gold) grows stronger. Past a certain angle the refracted ray vanishes and the light bounces back whole. Find where that critical angle is.

Angle of incidence θ₁θ₁ = 30°
Drag to orbit. The slider sets the angle of incidence θ₁.
Reflection, refraction and the critical angle
n₁ sinθ₁ = n₂ sinθ₂ · Snell's law sets the angle of refraction
The angle of reflection equals the angle of incidence (θ_r = θ₁)
Incidence θ₁ 30° · Refraction θ₂ 49° · Critical θ_c 42°
Mostly transmitted · clear refracted ray

Light splits at the boundary

When light crosses the boundary between two media — air to glass, or water to air — one beam splits into two. Part becomes the reflected ray that bounces back, part the refracted ray that bends and enters. The energy the two share adds up to the energy of the original beam. A mirror showing an image, and your faint reflection in a windowpane, are both this reflection; a straw in water looking bent is refraction.

Refractive index and slowing light

Light is fastest in vacuum but slows inside a medium. How much it slows is the refractive index n, and the speed inside is v = c/n. Glass has an index of about 1.5, so light moves through it at two-thirds of c. In a non-magnetic medium n is set by the permittivity as √ε_r. The frequency stays the same but the speed drops, so the wavelength shortens. This difference in how light slows from medium to medium is exactly why it bends.

Fill inv = ?
Light in a medium slows to c/n.

Snell's law

The angle of refraction follows Snell's law n₁ sinθ₁ = n₂ sinθ₂. Going from a dense medium (large n) into a rare one (small n), light bends away from the normal; the other way, it bends toward the normal. Reflection is simpler: the angle of reflection always equals the angle of incidence (θ_r = θ₁). Why these rules? Along the boundary the crests of the incident and transmitted waves must keep in step. Since the wavelength differs in each medium, matching the crest spacing forces the angles to change exactly as Snell's law says.

Observen₁ sinθ₁ = n₂ sinθ₂
The angle of refraction is set by Snell's law.
Chooseθr = ?
The angle of reflection equals the angle of incidence.

Total internal reflection

Going from a dense medium to a rare one, raising the angle of incidence makes the angle of refraction grow even faster, reaching 90° first. The angle of incidence at that instant is the critical angle θ_c, with sinθ_c = n₂/n₁. Beyond the critical angle, Snell's law would demand sinθ₂ > 1, and no such angle exists. So the light cannot transmit at all and is entirely reflected. This is total internal reflection. Optical fibres trapping light to carry it far, the sparkle of a diamond, and a desert mirage all rely on it.

On your ownsinθc = ?
Past the critical angle, all the light is reflected.

Back to the first screen

On the first screen, the higher you pushed the angle of incidence, the more the refracted ray (green) lay down toward the boundary, until past one angle it vanished without trace and the light went back whole as the reflected ray (gold). That angle is the critical angle θ_c, the one satisfying sinθ_c = n₂/n₁. Below it, Snell's law n₁ sinθ₁ = n₂ sinθ₂ set the angle of refraction while the angle of reflection always equalled the angle of incidence. Because light runs at a different speed in each medium, it splits and bends at the boundary.

When light reaches the boundary between two media it splits into reflection and refraction. Reflection has the angle of reflection equal to the angle of incidence (θr = θ₁); refraction follows Snell's law n₁ sinθ₁ = n₂ sinθ₂, because the speed of light in a medium changes as v = c/n. Going from a dense medium to a rare one, once the angle of incidence exceeds the critical angle (sinθc = n₂/n₁), total internal reflection sends all the light bouncing back.
What comes next

So far light has been a wave spreading freely. From the next unit (EM-26) we treat transmission lines, which confine an electromagnetic wave between two conductors and send it one way. Inside a cable, voltage and current run as waves, and a new quantity, the characteristic impedance, appears. We move into how high-frequency signals travel through a circuit.