Digital Modulation: ASK, FSK, PSK
Same bits, three knobs
Tap ASK, FSK, PSK in turn. The same bit stream 1 0 1 1 0 appears as three waveforms — switching amplitude on and off, swapping between two frequencies, or flipping the phase.
Three knobs of the carrier
Write one sinusoid and it reads s(t) = A cos(2π f t + φ). The only quantities you can touch are the amplitude A, the frequency f and the phase φ — three of them. Digital modulation pairs the bits 0 and 1 with two values of one of these three, clicking that knob each time a bit changes. Which knob you pick names the scheme.
ASK, FSK, PSK
ASK turns the amplitude on and off — send the carrier for a 1, kill it for a 0 — the simplest scheme, but with the information in the amplitude it is jostled directly by amplitude noise. FSK keeps the amplitude constant and swaps between two frequencies, so it is less swayed by amplitude noise. PSK fixes amplitude and frequency and flips the phase between 0 and π. At the same signal power, 0 and π are the two farthest-apart points in the constellation, which makes PSK the most noise-resistant of the three.
Grouping bits into symbols
Raise the number of phases from two to four or eight and a single symbol carries more bits. With M phases, each symbol holds n = log₂ M bits: 4-PSK carries 2 bits per symbol, 8-PSK 3, and so on. But the more points crowd onto the same circle, the closer they sit and the more fragile they are to noise. This bargain between the greed to send faster and the safety to survive noise leads into the next unit on bandwidth and symbol rate.
Back to the first screen
In ASK the carrier switched on for each 1 and off for each 0; in FSK the amplitude held while only the frequency split in two; in PSK the phase flipped whenever a 0 arrived. All three put the same bit stream on the same carrier — they differed only in which knob, amplitude, frequency or phase, was turned. And PSK, using the phase, was the most noise-resistant at equal power. That is the one thing to hear in digital modulation.
In the next unit
Sending symbols faster, or packing more bits per symbol, is quick — but both have limits. Next we look at how fast symbols can go in a given bandwidth, how symbol rate and bandwidth are tied together. The Nyquist signaling rate and the bits-per-second-per-hertz efficiency are the starting point.