Like a car pulling away when the light changes, motion whose velocity changes by the same amount every second is called uniformly accelerated motion. With a constant acceleration the v-t graph is a sloping straight line; its slope is the acceleration, and the area between the graph and the time axis is the displacement. Of the three formulas linking velocity, displacement and time, pick the one that leaves out the quantity you do not need, and common problems such as free fall work out at once. Move the initial velocity and acceleration sliders and the slope and area of the v-t line change; make the acceleration negative and the stretch where the velocity passes 0 and the object moves backward appears as a red area. The free-fall figure uses g fixed at 10 m/s².
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