seegongsik
Programming · how to tell a computer what to do
Speaking in code
A computer can't act on its own. Write what to do and in what order, and it does just that. Let's learn how to write it, step by step.
16 lessons
01What is code, really?
02Where do we store values?
03How do we exchange values?
04Numbers, text, true and false
05If so, then a fork
06Calculating with symbols
07Doing the same thing many times
08A Row of Boxes: Arrays
09Bundle it, give it a name
10A function that calls itself: recursion
11Boxes you find by name: key and value
12Many name tags in one box: objects
13Inheriting what's shared: inheritance
14Finding and fixing what's wrong: debugging
15Turning text into machine work: compilers and interpreters
16Where values live and what names point to: memory and references