AC9M7A05 · Year 7 · Algebra

Tables of values and the Cartesian plane

ACARA v9 CONTENT DESCRIPTION generate tables of values from visually growing patterns or the rule of a function; describe and plot these relationships on the Cartesian plane

A rule, a table and a graph are three different ways of showing the same relationship. Earlier you read relationships off finished graphs; now you learn to build a graph yourself, starting from a rule, generating a table of values, and plotting those values on the Cartesian plane. Moving smoothly between these three forms is one of the most useful skills in algebra.

This year you learn to generate tables from a rule or a growing pattern and to plot the values as points. The plotted points reveal the shape of the relationship, and for the linear rules you meet this year, that shape is always a straight line.

From a rule to a table

A rule such as y equals 2x plus 1 is a recipe for turning any x into a y. To build a table, you choose some x values, often 0, 1, 2 and 3, and work out the y for each. When x is 3, the rule gives 2 times 3 plus 1, which is 7. Doing this for every x fills the table, and the table is simply the rule applied several times over. Looking down the y column, you can often spot a pattern: here each y is 2 more than the last, matching the 2 in the rule.

A rule fills a table
Substitute each x value into the rule to find the matching y.
Row by row, put each x into y = 2x + 1: x of 0 gives 2 times 0 plus 1, which is 1. 1 of 4 rows are now worked out. The table is just the rule applied to each input.

The relationship between adjacent values is worth noticing. Because the rule multiplies x by 2, every step of 1 in x produces a step of 2 in y. This steady step is what makes the pattern linear, and it is the same constant change that will show up as a straight line when you plot the points. Reading a table for these step-by-step patterns deepens your sense of how the rule behaves.

Plotting on the Cartesian plane

The Cartesian plane has two axes, a horizontal x-axis and a vertical y-axis, meeting at the origin. Every row of your table is a coordinate pair, written (x, y), that marks a single point. The pair (3, 7) means go 3 along the x-axis and 7 up the y-axis. Plotting each pair from the table places a series of points on the plane.

Plotting the pairs
Each row of the table is a point; plot them one at a time to watch the line appear.
You have plotted 1 of 4 pairs, the latest being (0, 1). Keep plotting to see whether the dots fall into line.

When the points come from a linear rule, they line up perfectly, and joining them produces a straight line, the graph of the rule. This completes the journey from rule to table to graph, and you can travel it in any direction: read a rule from a pattern of points, build a table to find missing values, or plot a table to picture a relationship. Holding all three views together, and moving between them with ease, is exactly the fluency this part of the curriculum is building toward.

Tables from a growing pattern

A table need not start from a written rule; it can come straight from a picture. A pattern of dots that grows figure by figure can be counted, and those counts fill a table just as a rule would. Reading a visually growing pattern into numbers is one of the two ways the curriculum asks you to generate a table.

A growing pattern becomes a table
Step through the figures and count the dots to build the table from the picture.
Figure 1 is one fixed dot plus two rows of 1, a total of 2 x 1 + 1 = 3 dots. Counting each figure builds a table of values straight from a visually growing pattern.

What the constant does on the plane

Plotting two rules side by side shows what each number in a rule controls. The lines y equals 2x and y equals 2x plus 3 are equally steep, but the plus 3 lifts every point up by 3, so the constant decides where the line crosses the y-axis. Seeing this on the plane links the symbols of a rule to the picture it draws.

How the constant shifts the line
Plot y = 2x and y = 2x + 3 together and watch the + 3 raise the whole line.
For y = 2x the points are (0, 0), (1, 2), (2, 4), (3, 6); for y = 2x + 3 they are (0, 3), (1, 5), (2, 7), (3, 9). The two lines are equally steep, but the + 3 lifts every point three higher, so the constant sets where the line meets the y-axis.

Reading a rule out of a table

The journey runs both ways: a table can hand you back its rule. If the y values climb by a steady amount each step, that step is the coefficient, and one pair pins down the constant. From x of 1, 2, 3, 4 giving y of 5, 7, 9, 11, the steady rise of 2 and the value 5 at x of 1 point straight to y equals 2x plus 3.

Finding the rule from a table
Reveal the differences, then read the rule out of the steady step in the y values.
A table gives x of 1, 2, 3, 4 and y of 5, 7, 9, 11. The rule is hidden, but the pattern in the y row will reveal it.

Teaching tip: a sheet of grid paper and a simple rule turn this into a satisfying hands-on task. Ask the student to choose the x values, fill the table, and plot the points themselves. The moment the scattered dots reveal a perfectly straight line is a small thrill that fixes the idea far better than watching it done.

A common slip is reversing the coordinates, plotting (x, y) as if it were (y, x). Reinforce that the first number is always the across value and the second is always the up value, and have the student say across then up each time until the order becomes automatic.

Builds on: Relationships between variables in graphs (AC9M7A04). That unit read relationships off graphs; this unit generates the points and plots them.
Quick self-check
1. Using the rule y = 2x + 1, what is y when x = 4?
2. On the Cartesian plane, what does the coordinate pair (3, 5) mean?
3. A table from a rule gives x values 0, 1, 2 and y values 3, 5, 7. What is the rule?
4. When the points from a linear rule are plotted, they always
5. Why is making a table a useful first step before drawing a graph?
Teaching pack: free to printReady-to-teach plans, student sheets, cut-outs and answers for this unit. Print or save as PDF.