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Teaching pack · Year 2 Algebraseegongsik /au

Growing and shrinking patterns: a week of ready-to-teach maths

Five days of lessons for Year 2 Algebra. Print this pack and the week is prepared: each day has a one-page plan and a student worksheet, plus cut-out cards, a mini-check and every answer.

AC9M2A01
recognise, describe and create additive patterns that increase or decrease by a constant amount, using numbers, shapes and objects, and identify missing elements in the pattern

Start here: five minutes to Monday

  1. Skim the week at a glance on the next page.
  2. Print the five days. Each day is two A4 sheets: a plan and a worksheet.
  3. Cut out the two card sheets once; they are reused all week.
  4. Open the free interactive unit on your board. Every plan tells you which picture to show and when.
  5. Teach straight from the plan. Timings, talk prompts, misconceptions and answers are all on the one page.

No maths background needed

This pack is written for the busy generalist teacher. Each plan explains the idea in plain words, lists the misconceptions children bring, and gives model answers, so you can walk in and teach it.

One day, one lesson

The five lessons fill a week of maths, one lesson of about 50 minutes a day. Run them in order: each day stands on the one before. Every lesson can also split into a short warm-up and a main session if your timetable runs small blocks.

On the board
This pack is the printable half of a free interactive unit. On screen there are six interactive pictures — “The crate staircase”, “The kangaroo hop line”, “The smudged scoreboard”, “Name the jump”, “The pattern machine” and “Pattern or pretender?” — plus a self-check quiz you can run as a class game on Day 5.
seegongsik.com/au/y2/algebra/AC9M2A01
Aligned to the Australian Curriculum V9 (AC9M2A01). This pack is original material from seegongsik, independently produced and not endorsed by ACARA. Curriculum content descriptors are (c) ACARA, licensed under CC BY 4.0. Free to print and use in class.
The week at a glance5 lessons

The week at a glance

One lesson a day for a week. Each day stands on the day before, so run them in order.

DayLessonChildren learn and doOn screen
1Patterns that growSpot a growing pattern in objects and continue it; say the jumpThe crate staircase
2Patterns that shrinkCount down by the same jump on a number line; when a pattern runs outThe kangaroo hop line
3Name the jumpRead the gaps to find the constant jump; test that one rule fitsName the jump
4The missing numberUse the jump on both sides to repair a gap; step back for a missing startThe smudged scoreboard
5Make your own patternChoose a start and a jump; build with numbers, shapes and objectsThe pattern machine

How the week builds

Day 1 finds a growing pattern in objects and keeps it going; Day 2 turns it around and counts down; Day 3 names the constant jump and tests that one rule fits; Day 4 uses the jump to repair a missing number; and Day 5 lets children build patterns of their own. It builds on skip-counting and repeating patterns from Year 1, and it opens the way to describing number rules in later years.

Materials for the week (one trip)

A note homeHome practice

Dear families

This week in maths, Year 2 explores growing and shrinking patterns. We find the jump that repeats, keep patterns going, count them down, repair a missing number, and make patterns of our own with numbers, shapes and objects.

Try this at home

My patterns this week

Fill one row a day. Tick when you have said the jump and found what comes next.

DayMy patternI said the jumpNext numberGrows or shrinks
Monday
Tuesday
Wednesday
Thursday
Friday

Printed from the free seegongsik Growing and Shrinking Patterns teaching pack · seegongsik.com/au/y2/algebra/AC9M2A01/pack

Day 1 · Teacher planDay 1 of 5

Patterns that grow

A pattern keeps one promise: the same jump, every time. Today children spot a growing pattern in objects, keep it going, and say the jump in their own words. Objects come first all week, because a jump you can stack is a jump you believe.

We are learning to

Success criteria

You need

A handful of counters — dried pasta, buttons or blocks — to build growing stacks. The shape-pattern tiles and number cards (cut-out sheets 1 and 2), one set per pair. The what-comes-next cards for early finishers. The worksheet, one per child.

Lesson flow (about 50 minutes)

10 minBuild a staircase
Pairs build stacks of counters: 2, then 5, then 8. Ask what they added each time.

Ask: What stays the same from one stack to the next, and what changes?

30 minKeep it going
Give a start and a jump: begin at 3 and add 4. Pairs lay number cards or draw dots to make 3, 7, 11, 15, then read it back. Repeat with a jump of 3 and a jump of 5.

Ask: You added the jump once. How can you get the next number without counting them all again?

10 minSay the rule
Show a growing pattern; children say where it starts and how it jumps.

Ask: Tell me the rule in your own words: where does it start, and how does it jump?

Two half-sessions instead? End Session A after the staircase. Start Session B by rebuilding 3, 7, 11 from memory, then keep it going.

On the board
Open the interactive unit and show “The crate staircase”. Press “Add the next stack” to grow the pattern one stack at a time; the new crates light up in gold, so the jump of three is easy to see. Press “Start again” to rebuild from the first stack.
seegongsik.com/au/y2/algebra/AC9M2A01

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Answers

Day 1 · Worksheet

Grow the pattern

NameClassDate

Each pattern grows by the same jump. Find the jump, then keep it going.

Keep it going

Write the next three numbers. 6, 9, 12, ____, ____, ____

Growing dots

These dot rows grow by the same jump: 2 dots, 4 dots, 6 dots. Row 4 has ____ dots.

Draw the next row of dots

Fill the tower table

Each tower has 3 more blocks than the one before. Fill in the blocks.

TowerBlocks
Tower 14
Tower 2
Tower 3
Tower 4
Tower 5

Name the jump

The tower jump is + ____

Day 2 · Teacher planDay 2 of 5

Patterns that shrink

A pattern can go down as well as up. Today children count back by the same jump on a number line, and meet the quiet limit a shrinking pattern carries: sooner or later it runs out of room near zero.

We are learning to

Success criteria

You need

Counters for counting back, and the number cards (cut-out sheet 1). A number line on the board or drawn on the floor with chalk or tape. The worksheet, one per child.

Lesson flow (about 50 minutes)

10 minCount back together
Start at 20 and take away 3 again and again: 20, 17, 14. Children clap each jump back.

Ask: Can a pattern go down as well as up? Show me with the counters.

30 minHop back on the line
Pairs stand a marker on the floor number line and hop back the same jump: from 18 by 3 they land on 15, 12, 9. Then try from 40 by 4 and from 25 by 5, recording each landing.

Ask: You hopped back 4, then back 4 again. What must every backwards hop be?

10 minRun out of room
Count down from 15 by 5 to 0, then ask what the next jump would need.

Ask: What happens when a shrinking pattern gets near zero?

Two half-sessions instead? End Session A after the count back. Start Session B with the floor line.

On the board
Show “The kangaroo hop line”. Press “Hop” to make each equal jump land on the next number, then “New rule” to switch to a backwards rule that counts down and runs out of track. Same hop every time, forwards or back.
seegongsik.com/au/y2/algebra/AC9M2A01

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Answers

Day 2 · Worksheet

Count it down

NameClassDate

Each pattern shrinks by the same jump. Find the jump, then keep counting down.

Keep counting down

Write the next three numbers. 20, 17, 14, ____, ____, ____

Count down three more

Write the next three numbers in each row.

StartJump backNext three numbers
404
255
183

How low can it go?

Count down from 15 by 5: 15, 10, 5, ____

Draw the hops back on the line, then say what happens after 0.

Draw hops back from 15
Day 3 · Teacher planDay 3 of 5

Name the jump

To describe a pattern, name two things: where it starts and how it jumps. Today children read the gaps between neighbours to find the constant jump, and learn the discipline that matters most: a rule must survive every gap, not just the first.

We are learning to

Success criteria

You need

The number cards and jump cards (cut-out sheet 1), one set per pair. A board for the class write. The worksheet, one per child.

Lesson flow (about 50 minutes)

10 minRead one gap
Show 5, 8, 11, 14. Children find the gap between the first two, then check the next.

Ask: How big is the gap between the first two numbers? Is every other gap the same?

30 minMatch a jump card
Pairs lay a pattern with number cards, then choose the jump card that names it. Slip in a wobbler, 2, 4, 7, 9, whose gaps change, so no single jump card fits.

Ask: You checked the first jump. Does the same jump work for every gap?

10 minWrite the rule
Children write the rule for a growing pattern and a shrinking one, minus sign and all.

Ask: How do you write a rule that counts down, not up?

Two half-sessions instead? End Session A after reading gaps. Start Session B with the jump-card match.

On the board
Show “Name the jump” and read the arcs between neighbours; the class names the constant jump, and “New pattern” brings a fresh one. Then open “Pattern or pretender?” and use “Same jump every time” or “The jumps change” to test whether one rule really fits; “New sequence” tries another.
seegongsik.com/au/y2/algebra/AC9M2A01

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Answers

Day 3 · Worksheet

What is the rule?

NameClassDate

Read the gaps between the numbers. Write each rule as + or - a number.

Name the rule

PatternRule
8, 13, 18, 23
30, 24, 18, 12
11, 20, 29, 38
50, 45, 40, 35

Pattern or pretender?

Is 5, 10, 20, 40 an additive pattern? Yes     No

Why or why not?

Build it

Follow the rule + 4 from a start of 7. 7, ____, ____, ____

Day 4 · Teacher planDay 4 of 5

The missing number

A missing number is not a mystery; it is a held place. The gaps on either side still speak. Today children read a neighbouring jump and apply it into the hole, and learn the reverse trick for a missing first number: step back by the jump.

We are learning to

Success criteria

You need

The pattern-step strips (cut-out sheet 2) and the number cards (cut-out sheet 1), one set per pair. The worksheet, one per child.

Lesson flow (about 50 minutes)

10 minThe hidden card
Lay 6, 11, 16, 21 on a step strip, then turn one card face down. Children find it.

Ask: The number is hidden. What do the two numbers next to it tell you?

30 minRepair the pattern
Pairs solve gap cards: a middle number missing, then the harder one with the first number missing. They read the jump, then apply it into the hole or step back for a start.

Ask: If the first number is the missing one, which way do you jump to find it?

10 minCheck both sides
Children test a repaired number against the jump on each side.

Ask: How can you check the number you wrote really fits the pattern?

Two half-sessions instead? End Session A after the hidden card. Start Session B with the gap cards.

On the board
Show “The smudged scoreboard”. One number is rubbed out; children read the jumps on either side, then press the number they think was hidden. Press “New board” for another smudged pattern, including one where the first number is the missing one.
seegongsik.com/au/y2/algebra/AC9M2A01

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Answers

Day 4 · Worksheet

Fill the gap

NameClassDate
Worked example: 7, ____, 17, 22. The jump is + 5, so the missing number is 12.

One number is missing. Use the jump on both sides to find it.

Find the gap

9, 14, ____, 24, 29. The missing number is ____

38, 32, ____, 20, 14. The missing number is ____

The missing start

____, 15, 21, 27. The missing first number is ____

The next two

4, 10, 16, ____, ____. The next two numbers are ____, ____

The missing tower

A tower pattern grows by 4: 3 blocks, ____ blocks, 11 blocks, 15 blocks. The missing tower has ____ blocks.

Draw the missing tower
Day 5 · Teacher planDay 5 of 5

Make your own pattern

Making a pattern is the strongest test of understanding, and it asks for only two decisions: pick a start, pick a jump. Today children build their own growing and shrinking patterns with numbers, shapes and objects, and meet the awkward case worth meeting on purpose.

We are learning to

Success criteria

You need

The pattern-step strips and shape-pattern tiles (cut-out sheet 2), the number cards and jump cards (cut-out sheet 1), and counters. The worksheet, one per child.

Lesson flow (about 50 minutes)

10 minChoose two things
As a class, pick a start card and a jump card, then build the pattern together.

Ask: What two things do you need to decide before your machine can build a pattern?

30 minBuild on the strip
On a step strip, pairs build a growing pattern, then a shrinking one, then a shape pattern with the tiles. Warn them that a small start with a backwards jump runs out fast.

Ask: If you pick a small start and a big backwards jump, what will happen to your pattern?

10 minSwap and solve
Pairs swap patterns and find each other’s start and jump. Run the on-screen quiz as a class game to finish.

Ask: Swap patterns with a friend. Can you find their start and their jump?

Two half-sessions instead? End Session A after building on the strip. Start Session B with swap-and-solve and the class quiz.

On the board
Show “The pattern machine”. Pick a start with “Start 5”, “Start 12” or “Start 30”, then a jump with “Jump +3”, “Jump +5” or “Jump -4”, and the machine builds the pattern. Try “Start 5” with “Jump -4” to see a shrinking pattern run out of room.
seegongsik.com/au/y2/algebra/AC9M2A01

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Day 5 · Worksheet

Your pattern machine

NameClassDate

You are the pattern machine. Choose a start and a jump, then build.

A growing pattern

Start at 4, jump + 5. Write six numbers: ____, ____, ____, ____, ____, ____

A shrinking pattern

Start at 28, jump - 4. Write the numbers until you reach 0: ____

A shape pattern

Draw a growing shape pattern. Each shape has 2 more dots than the last. Start with 1 dot, then draw three shapes.

Draw three growing shapes

Invent your own

My start is ____. My jump is + or - ____.

My numbers: ________________________________

Swap with a friend and find their rule.

Cut-out cards 1 of 2Number and jump cards

Number and jump cards

Cut out the cards. Use the number cards to build, continue and order patterns. Use the jump cards to name the rule and to set the pattern machine going. One set per pair is plenty.

Number cards

0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20

Jump cards

+2
+3
+4
+5
+10
-2
-3
-4
-5
-10

Teacher note: the number cards make and continue patterns all week; the jump cards name the rule on Day 3 and drive the pattern machine on Day 5. These are the same jumps the screen offers.

Cut-out cards 2 of 2Shape tiles, strips and next cards

Shape tiles, step strips and next cards

Cut out the tiles and cards. Lay the shape tiles in a row to make a growing or shrinking pattern of objects. Use the step strips to build your own pattern, or to lay cards and find a missing one. On the what-comes-next cards, write the number that finishes the pattern.

Shape-pattern tiles

1
2
3
4
5
6

Pattern-step strips

Start on the left. Write your first number, then add or take the same jump across the six boxes.

What-comes-next cards

1, 4, 7, 10,
5, 10, 15, 20,
26, 22, 18, 14,
16, 14, 12, 10,

Teacher note: the what-comes-next cards continue by +3, +5, -4 and -2, so the next numbers are 13, 25, 10 and 8. The shape tiles and step strips are the hands-on version of the pattern machine on screen.

Mini-check · End of the weekGrowing and shrinking patterns

What we know: growing and shrinking patterns

NameClassDate

Work on your own. Show your thinking if you can.

  1. Continue the growing pattern: 3, 9, 15, 21, ____, ____
  2. Continue the shrinking pattern: 34, 30, 26, 22, ____, ____
  3. Write the rule for 7, 14, 21, 28 (like +5 or -5): ____
  4. Write the rule for 60, 52, 44, 36: ____
  5. Find the missing number: 5, 11, ____, 23, 29
  6. Find the missing first number: ____, 16, 24, 32
  7. Which one is NOT an additive pattern? (a) 4, 8, 12, 16   (b) 3, 6, 12, 24   (c) 50, 45, 40, 35
  8. Make a pattern. Start at 6 and add 5 each time. Write five numbers: ____, ____, ____, ____, ____
Mini-check · Answers and markingFor the teacher

Answers and marking guide

Answers

  1. 27, 33 (the jump is +6).
  2. 18, 14 (the jump is -4).
  3. +7 (it adds 7 each time).
  4. -8 (it subtracts 8 each time).
  5. 17 (the jump is +6, so 11 + 6 = 17).
  6. 8 (the jump is +8, so step back 8 from 16).
  7. (b) 3, 6, 12, 24 (it doubles: the gaps are +3, +6, +12, not one constant jump).
  8. 6, 11, 16, 21, 26.

A quick three-level guide

IdeaWorking towardsAt standardBeyond
Continue a pattern (Q1, Q2)continues a pattern with counters or a number linewrites the next two terms of a growing and a shrinking pattern (27, 33 and 18, 14)continues a pattern with a jump of six or more without recounting
Name the rule (Q3, Q4)says whether the pattern grows or shrinksnames the constant jump with its sign (+7 and -8)checks the rule against every gap, not just the first
Find the missing number (Q5, Q6)fills a gap with a guessuses the jump to fill a middle gap (17) and a missing start (8)explains how the jump on each side gives the same answer
Recognise and create (Q7, Q8)builds a pattern that growsspots the doubling pretender (b) and builds 6, 11, 16, 21, 26invents a pattern and states its start and jump

Eight questions, four ideas. A child at standard continues, names, repairs and makes an additive pattern, and can say the rule.

Weekly recordClass checklist

Weekly class record

Jot a tick as you move around the room; the mini-check fills any gaps. A tick a day is plenty.

NameGrowing patternsShrinking patternsNames the ruleFinds the missing numberMakes a pattern

The five columns are the five days: grow, shrink, name the rule, find the missing number, and make a pattern.