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Teaching pack · Year 10 Spaceseegongsik /au

Networks and connectedness: a week of ready-to-teach maths

Five lessons for Year 10 Space. Print this pack and the week is prepared: each day has a one-page plan and a student worksheet with practice and a stretch section, plus twelve network cards to match, twelve small networks to sort, a mini-check and every answer with its working.

AC9M10SP02
interpret networks and network diagrams used to represent relationships in practical situations and describe connectedness

Start here: five minutes to Monday

  1. Skim the week at a glance on the next page.
  2. Print the five days. Each day is two A4 sheets: a plan and a worksheet.
  3. Print the two cut-out sheets, one copy per pair. Cut the 12 network cards before Day 1 and the 12 connectedness cards before Day 3, and keep each set in an envelope.
  4. Coloured pencils help with tracing paths. No calculators are needed.
  5. Open the free interactive unit on the board. Every plan says which picture to show and which buttons to press.

The idea in plain words

A network shows things and the links between them: people and friendships, towns and roads, species and what eats what. The things are vertices and the links are edges, and only which pairs are joined matters, not where the dots sit. The degree of a vertex counts its edges. A network is connected when a path runs between every pair of vertices; an edge whose loss would cut it in two is a bridge. Edges can carry times or distances, or point one way. Counting the odd vertices settles whether a route can travel every edge exactly once.

One day, one lesson

The five lessons fill a week of maths, one lesson of about 60 minutes a day. Run them in order: each day stands on the one before. Every plan marks a split point for two shorter sessions, and every worksheet ends with a stretch section for students who finish early.

How we write these

An edge is named by its two vertices, AB. A path is listed vertex by vertex, A–B–C. Travel times sit in boxes on their edges, and arrows show one-way edges. In this pack a bridge always means an edge that disconnects a network, except on Day 5, where the seven bridges are real ones over a river.

On the board
This pack is the printable half of a free interactive unit. The on-screen half has five interactive pictures (dots and lines, the same network drawn twice, connected or not, degree, and a path between two vertices) plus a self-check quiz you can run as a class game on Day 5.
seegongsik.com/au/y10/space/AC9M10SP02
Aligned to the Australian Curriculum V9 (AC9M10SP02). This pack is original material from seegongsik, independently produced and not endorsed by ACARA. Curriculum content descriptors are (c) ACARA, licensed under CC BY 4.0. Free to print and use in class.
The week at a glance5 lessons

The week at a glance

One lesson a day for a week. Each day stands on the day before, so run them in order.

DayLessonStudents learn and doOn screen
1Reading networksRead vertices and edges as things and relationships, draw a network from a list of roads, and match six drawings to their edge listsDots for things, lines for relationships; same network, different drawing
2DegreeFind degrees, see why they add to twice the edges, count handshakes, and record a network as a tableDegree: how many links meet at a vertex
3Paths and connectednessFind paths between towns, decide whether a network is connected, find the roads whose closure cuts it, and sort twelve networksConnected means you can reach everyone; a path is a route
4Times and one-way streetsFind the quickest route on a network of travel times, follow one-way streets, and read a food webA path is a route along the edges
5Every edge onceUse odd vertices to decide whether a route can travel every edge once, plan a ranger’s walk, settle a puzzle about seven bridges, and play the self-check quiz as a class gameDegree; self-check quiz as a class game

How the week builds

Day 1 reads and draws networks; Day 2 counts what meets at each vertex; Day 3 asks whether everything is reachable; Day 4 adds travel times and directions; and Day 5 asks whether every edge can be travelled once. Networks are new in Year 10; the unit builds on earlier work with diagrams, tables and practical problems, and it prepares the network topics of senior general mathematics.

Materials for the week (one trip)

Words for the word wall

network, vertex, edge, degree, odd vertex, even vertex, path, connected, bridge, weighted edge, directed edge, trail, circuit, traversable

A note homeHome practice

Dear families

This week in maths, Year 10 is learning about networks: diagrams of things and the links between them, such as friends, roads, bus routes and food webs, and how to tell whether everything in a network can be reached.

Try this at home

My networks week

Fill one row a day. Write a network you noticed, what its vertices and edges are, and one thing it shows.

DayA network I noticedVertices and edgesWhat it shows
Monday
Tuesday
Wednesday
Thursday
Friday
Day 1 · Teacher planDay 1 of 5

Reading networks

A network shows things as vertices and the links between them as edges; only which pairs are joined matters. Students read a friendship network, draw a network from a list of roads, and match six drawings to their edge lists.

We are learning to

Success criteria

You need

Coloured pencils; the network cards (cut-out sheet 1), one set per pair; the worksheet.

Lesson flow (about 60 minutes)

12 minDots and lines
Show the board (see the box).

Ask: “What could the dots stand for? What could a line between two dots mean?”

28 minRead and draw
Pairs complete Parts A and B, each drawing Part B alone first.

Ask: “Your drawing looks different from your partner’s. Is it the same network? How can you check?”

20 minMatch the cards
Pairs match the twelve network cards (Part C); early finishers do Part D.

Two shorter sessions? Stop after Part A; start the next with Part B.

On the board
Open “Dots for things, lines for relationships” and press “What do the parts mean?”. Then open “Same network, different drawing” and press “Redraw it”. Ask: what changed, and what stayed the same?
seegongsik.com/au/y10/space/AC9M10SP02

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Answers

Day 1 · Worksheet

Reading networks

NameClassDate

A. A friendship network

Each box is a person; each line joins two friends.

AvaBenCalDeeEliFay
1. Who has the most friends, and who has the fewest?
2. Cal wants to meet Fay. List a chain of friends who could introduce them.

B. Draw a road network

Roads join P and Q, P and R, Q and R, R and S, S and T. Draw the network in the box. Which town has the most roads?

C. Match the cards

Match each drawing card to its edge list card. Write the letters.

Pair 1:   ______ and ______Pair 2:   ______ and ______
Pair 3:   ______ and ______Pair 4:   ______ and ______
Pair 5:   ______ and ______Pair 6:   ______ and ______

D. Stretch: the same network?

PQRSPQRS
Do these two drawings show the same network? Explain.
Day 2 · Teacher planDay 2 of 5

Degree

The degree of a vertex counts the edges that meet there. Every edge has two ends, so the degrees always add to twice the number of edges, and odd vertices come in pairs. Students find degrees, count handshakes, and record a network as a table.

We are learning to

Success criteria

You need

The worksheet; four volunteers for a handshake demonstration.

Lesson flow (about 60 minutes)

12 minHandshakes
Show the board (see the box), then four volunteers each shake hands with every other volunteer once.

Ask: “Each person shook 3 hands. Why were there only 6 handshakes, not 12?”

28 minCount the ends
Pairs complete Parts A and B.

Ask: “Why does every edge add exactly 2 to the total of the degrees?”

20 minA network as a table
Pairs complete Part C; early finishers do Part D.

Two shorter sessions? Stop after Part A; start the next with Part B.

On the board
Open “Degree: how many links meet at a vertex” and press “Show degrees”. Ask: the degrees add to 10 and there are 5 edges; will that always happen?
seegongsik.com/au/y10/space/AC9M10SP02

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Answers

Day 2 · Worksheet

Degree

NameClassDate

A. Find the degrees

ABCDEF
VertexABCDEF
Degree2
Add the degrees. How many edges are there? Which vertices are odd? What do you notice?

B. Handshakes and impossible networks

1. 6 people each shake hands with every other person once. How many handshakes are there?
2. Can a network have exactly three vertices, each of degree 3? Explain.
3. Five vertices each have degree 2. How many edges are there? Sketch one such network.

C. A network as a table

ABCDE
ABCDE
A01001
B
C
D
E

Write 1 where two vertices are joined and 0 where they are not. The first row is done for you.

D. Stretch: odd vertices come in pairs

This network has 2 odd vertices. Explain why no network can have an odd number of odd vertices.
Day 3 · Teacher planDay 3 of 5

Paths and connectedness

A path runs from vertex to vertex along edges. A network is connected when a path joins every pair of vertices, and a bridge is an edge whose loss would cut it into pieces. Students find paths between towns, find the roads whose closure would cut the network, and sort twelve networks.

We are learning to

Success criteria

You need

Coloured pencils; the connectedness cards (cut-out sheet 2), one set per pair; the worksheet.

Lesson flow (about 60 minutes)

12 minCan you get there?
Show the board (see the box).

Ask: “If one road closed, could every town still reach every other?”

28 minPaths and bridges
Pairs complete Parts A and B, tracing in colour.

Ask: “Which closures cut the network, and which only make a trip longer?”

20 minSort the networks
Pairs sort the twelve connectedness cards (Part C); early finishers do Part D.

Two shorter sessions? Stop after Part A; start the next with Part B.

On the board
Open “Connected means you can reach everyone” and press “Strand a vertex”, then “Reconnect it”. Then open “A path is a route along the edges” and press “Trace C to D”. Ask: if one edge of that path went, is there another way?
seegongsik.com/au/y10/space/AC9M10SP02

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Answers

Day 3 · Worksheet

Paths and connectedness

NameClassDate

A. Roads between seven towns

AshbyBellCoveDaleElmFordGlen
1. List two different paths from Ashby to Ford.
2. Is the network connected? How do you know?

B. Road closures

Which single road closures would leave some towns unable to reach others? For each one, name the towns that are cut off.

C. Sort the networks

Write each card’s letter under the description that fits its network.

Connected, no bridgeConnected, with a bridgeNot connected

D. Stretch: as few edges as possible

What is the fewest number of edges a connected network with 6 vertices can have? Draw one. What do you notice about its edges?
Day 4 · Teacher planDay 4 of 5

Times and one-way streets

Edges can carry numbers, such as travel times, and can point one way, such as one-way streets or the links in a food web. Students find the quickest route on a network of travel times, follow one-way streets, and read a food web.

We are learning to

Success criteria

You need

Coloured pencils; a local bus or train map if you have one; the worksheet.

Lesson flow (about 60 minutes)

12 minFewest roads or least time?
Show the board (see the box).

Ask: “Is the route with the fewest roads always the quickest?”

28 minQuickest routes
Pairs complete Parts A and B.

Ask: “How do you know you have checked every route?”

20 minArrows
Pairs complete Part C; early finishers do Part D.

Two shorter sessions? Stop after Part A; start the next with Part B.

On the board
Open “A path is a route along the edges” and press “Trace C to D”. Ask: if every edge took a different time, how would we choose between the paths?
seegongsik.com/au/y10/space/AC9M10SP02

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Answers

Day 4 · Worksheet

Times and one-way streets

NameClassDate

A. The quickest route

The numbers are travel times in minutes.

1274615185SABCT
List every route from S to T that does not visit a place twice, with its total time. Which is quickest?

B. One-way streets

PQRST
1. Starting at P, which places can you reach?
2. From which places can you never get back to P? Why?

C. A food web

Each arrow points from a food to the animal that eats it.

grassgrasshoppermousefrogsnakehawk
What does the snake eat? What eats the mouse? Which living thing has no arrow pointing in, and why? If the frogs died out, which animal would lose a food?

D. Stretch: a road closes

Road AC closes for repairs. What is the quickest route from S to T now?
Day 5 · Teacher planDay 5 of 5

Every edge once

A trail travels every edge exactly once. The odd vertices decide it: none means a circuit back to the start, exactly two means a trail from one odd vertex to the other, and more than two means no such trail. Students test three networks, plan a ranger’s walk, settle a puzzle about seven bridges, and play the self-check quiz.

We are learning to

Success criteria

You need

Coloured pencils; the worksheet; the self-check quiz on the board.

Lesson flow (about 60 minutes)

12 minOne stroke
Show the board (see the box), then pairs draw a square with both diagonals and a roof in one stroke, never going over a line twice.

Ask: “Where did you have to start? What is special about those corners?”

30 minOdd vertices decide
Pairs complete Parts A to C.

Ask: “Why must a trail start or finish at a vertex of odd degree?”

18 minQuiz
Play the self-check quiz as a class game; early finishers do Part D.

Two shorter sessions? Stop after Part A; start the next with Part B.

On the board
Open “Degree: how many links meet at a vertex” and press “Show degrees”. Ask: which vertices are odd, and where would a one-stroke drawing of this network start? Then run the self-check quiz as a class game: pairs agree on an answer before you reveal it.
seegongsik.com/au/y10/space/AC9M10SP02

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Answers

Day 5 · Worksheet

Every edge once

NameClassDate

A. Circuit, trail or neither?

ABCDNetwork 1
ABCDENetwork 2
ABCDENetwork 3
NetworkOdd verticesCircuit, trail or neither?
Network 1A, Ca trail: start at one odd vertex, end at the other
Network 2
Network 3

B. A ranger’s walk

GatePondOakKioskLookoutPicnic
1. Which corners are odd? Where must the ranger start and finish to walk every path exactly once?
2. The ranger must start and finish at the Gate. Which one path should be walked twice?

C. Seven bridges

NorthIslandEastSouth
A river town has two islands. Its four land areas are joined by seven bridges, shown as edges. Can someone walk across every bridge exactly once? Use the degrees to explain.

D. Stretch: design one

Draw a network with six vertices that has a trail through every edge but no circuit. Mark where the trail starts and ends.
Cut-out cards 1 of 2Network cards

Drawings and edge lists

For Day 1, one set per pair. Six cards show a network drawing; six list a network’s edges. Match each drawing to its list.

Edges: AB, BC, CA, CDCard A
ABCDCard B
Edges: AB, CD, CECard C
ABCDECard D
ABCDECard E
Edges: AB, BC, CD, DA, ACCard F
ABCDCard G
Edges: AB, BC, CD, DACard H
ABCDECard I
Edges: AB, AC, AD, AECard J
ABCDCard K
Edges: AB, BC, CD, DECard L

Teacher note: the key is with the mini-check answers.

Cut-out cards 2 of 2Connectedness cards

Connected, with a bridge, or not connected?

For Day 3, one set per pair. Sort the networks into three piles: connected with no bridge, connected but with a bridge (an edge whose loss would cut it), and not connected.

Card M
Card N
Card O
Card P
Card Q
Card R
Card S
Card T
Card U
Card V
Card W
Card X

Teacher note: the key is with the mini-check answers.

Mini-check · End of the weekNetworks

What we know: Networks and connectedness

NameClassDate

Work on your own. Sketch the networks if it helps.

  1. A network has six vertices with degrees 3, 2, 2, 4, 1, 2. How many edges does it have? ______________________
  2. Can a network have four vertices with degrees 3, 3, 2, 1? Explain. ______________________
  3. Roads join PQ, QR, RP, RS, ST. Is the network connected? Name every bridge. ______________________
  4. Travel times in minutes: AB 4, BD 9, AC 7, CD 5, BC 2. What is the quickest route from A to D? ______________________
  5. One-way streets run A to B, B to C, C to A, C to D. Starting at D, which places can you reach? ______________________
  6. A network with exactly two odd vertices has, circle one:   a trail through every edge, from one odd vertex to the other  ·  a circuit through every edge  ·  no trail through every edge
  7. A network has four vertices with degrees 2, 4, 2, 2. Can a walk use every edge once and return to its start? ______________________
  8. In a friendship network, one vertex has degree 0. What does that mean, and is the network connected? ______________________

How did this week feel? Circle one:   I can teach it  ·  I am getting there  ·  I need more help

Mini-check · Answers and markingFor the teacher

Answers and marking guide

Answers with working

  1. 3 + 2 + 2 + 4 + 1 + 2 = 14, so 7 edges.
  2. No: the degrees add to 9, an odd number, but they must add to twice the edges.
  3. Yes; the bridges are RS and ST.
  4. A–B–C–D, 11 minutes (the next best is A–C–D, 12 minutes).
  5. None: no street leads out of D.
  6. The first: a trail through every edge, from one odd vertex to the other.
  7. Yes: every degree is even, so there is a circuit, and it can start anywhere.
  8. That person has no friends in the group, so no path reaches them: the network is not connected.

A quick three-level guide

IdeaWorking towardsAt standardBeyond
Reading networksReads meaning into where dots sit or how long lines areReads and draws vertices and edges from a list or a situationTells whether two drawings are the same network and explains why
DegreeCounts each edge once in the totalFinds degrees and uses the total to count edgesExplains why odd vertices come in pairs
ConnectednessJudges connectedness from the look of a drawingFinds paths, decides whether a network is connected and names bridgesExplains what a bridge means in the situation
RoutesChooses the route with the fewest edges, or ignores arrowsFinds the quickest route and follows one-way edgesUses odd vertices to decide whether every edge can be travelled once

Eight questions, four ideas. A student at standard reads a network only by its links and explains connectedness in the situation.

Card keys

Network cards (Day 1): G with A; D with J; E with L; B with H; K with F; I with C. Connectedness cards (Day 3): connected, no bridge: N, P, Q, S, W; connected, with a bridge: M, R, V, X; not connected: O, T, U.

Weekly recordClass checklist

Weekly class record

Jot a tick as you move around the room; the mini-check fills any gaps. A tick a day is plenty.

NameReadingDegreeConnectedTimes, arrowsEvery edge

The five columns are the five days: reading networks, degree, connectedness, times and one-way streets, and every edge once.