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Teaching pack · Year 1 Spaceseegongsik /au

Giving directions: a week of ready-to-teach maths

Five days of lessons for Year 1 Space. Print this pack and the week is prepared: each day has a one-page plan and a student worksheet, plus cut-out arrow cards, object cards and a grid map, a mini-check and every answer.

AC9M1SP02
give and follow directions to move people and objects to different locations within a space

Start here: five minutes to Monday

  1. Skim the week at a glance on the next page.
  2. Print the five days. Each day is two A4 sheets: a plan and a worksheet.
  3. Cut out the two card sheets once; the arrow cards, object cards and grid map are reused all week.
  4. Open the free interactive unit on your board. Every plan tells you which picture to show and when.
  5. Teach straight from the plan. Timings, talk prompts, misconceptions and answers are all on the one page.

No maths background needed

This pack is written for the busy generalist teacher. Each plan explains the idea in plain words, lists the muddles children bring, and gives model answers, so you can walk in and teach it.

One day, one lesson

The five lessons fill a week of maths, one lesson of about 40 minutes a day. Run them in order: each day stands on the one before. Every lesson can also split into a short warm-up and a main session if your timetable runs small blocks.

On the board
This pack is the printable half of a free interactive unit. The on-screen half has five interactive pictures (herd Ruby the kelpie with forward and turn, watch left and right flip when a figure turns to face you, make a vague direction exact, program a path on a grid, and place picnic things by words alone) plus a self-check quiz you can run as a class game on Day 5.
seegongsik.com/au/y1/space/AC9M1SP02
Aligned to the Australian Curriculum V9 (AC9M1SP02). This pack is original material from seegongsik, independently produced and not endorsed by ACARA. Curriculum content descriptors are (c) ACARA, licensed under CC BY 4.0. Free to print and use in class.
The week at a glance5 lessons

The week at a glance

One lesson a day for a week. Each day stands on the day before, so run them in order.

DayLessonChildren learn and doOn screen
1Position wordsSay where things are with position wordsThe kelpie fetch
2Whose left?Tell left from right, and see it can flipWhose left?
3Say it exactlyMake a vague direction exact: how far and which waySay it exactly
4Program the pathFollow and write a sequence of moves on a gridProgram the path
5The picnic rugPlace and move objects to spots by directionThe picnic rug

How the week builds

Day 1 gathers the position words for where a thing is; Day 2 sorts out left and right, and the surprise that my left can be your right when we face each other; Day 3 turns a vague “over there” into an exact direction with how far and which way; Day 4 strings moves into a program on a grid; and Day 5 uses directions to place and move objects to a spot. It builds on naming where things are from Foundation, and it opens the way to using a grid reference later.

Materials for the week (one trip)

A note homeHome practice

Dear families

This week in maths, Year 1 is learning to give and follow directions. We use direction words like forward, back, left, right, turn, next to, between, in front of and behind to move a person or a thing to where we want it.

Try this at home

My directions this week

Fill one row a day. Tick when you have given a direction and followed one.

DayA direction I gaveI gave itI followed oneWhere it went
Monday
Tuesday
Wednesday
Thursday
Friday

Printed from the free seegongsik Giving Directions teaching pack · seegongsik.com/au/y1/space/AC9M1SP02/pack

Day 1 · Teacher planDay 1 of 5

Position words

Before children can give a direction, they need the words for where a thing is: next to, between, in front of, behind, under, over, on, and left and right. A position word never stands alone. A ball is not just under, it is under the chair. Every word links one thing to another.

We are learning to

Success criteria

You need

A soft toy and a few things to place: a cup, a ball, a box, a couple of chairs. The object cards and the grid map (cut-out sheets 1 and 2) are handy but not needed today. The worksheet, one per child.

Lesson flow (about 40 minutes)

10 minWhere is the toy
Put the toy on a box, then under it, then next to it, and between two chairs, saying the word each time.

Ask: The toy is not just under. Under what? Tell me the whole where.

20 minPlace and say
Pairs take turns. One child says a position, the other places a thing there — the cup next to the plate, the ball behind the box — then they check it and swap.

Ask: You said in front. In front of which thing? Point to it and say them both.

10 minSay it back
Place the toy somewhere; children say where it is in a full sentence.

Ask: Is in front the same as behind? Stand the toy so we can see, then walk around it.

Two half-sessions instead? End Session A after where is the toy. Start Session B by placing the toy and asking three children to say where it is before the pair work.

On the board
Open the interactive unit and show “The kelpie fetch”. Press “Forward” to send Ruby the kelpie a square, and “Turn left” or “Turn right” to face a new way, then talk about where she ends up: is she in front of the sheep or behind it?
seegongsik.com/au/y1/space/AC9M1SP02

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Answers

Day 1 · Worksheet

Say where it is

NameClassDate

Look at each little scene. Fill the gap with a position word: on, under, next to, between, in front of or behind. Then draw one of your own.

Fill the gap

Where is it?My word
The ball is ____ the chair.
The cat is ____ the two trees.
The bag is ____ the desk.
The dog is ____ the gate.

Draw it

Draw a ball under a chair. Then write: the ball is ____ the chair.

Draw a ball under a chair

Your own where

Draw a cup next to a plate. Then say where it is out loud to a partner.

Draw a cup next to a plate
Day 2 · Teacher planDay 2 of 5

Whose left?

Left and right are the trickiest direction words, because they belong to the mover, not the floor. My left is on one side of me wherever I turn, so when a friend faces me, their left is on the opposite side from mine. Children sort out their own two hands first, then meet the flip.

We are learning to

Success criteria

You need

A soft toy for the demonstration. The object cards (cut-out sheet 1) are handy. The worksheet, one per child. Room for pairs to stand and face each other.

Lesson flow (about 40 minutes)

10 minWhich hand
Wave the left hand, then the right. Play a quick Simon says: left hand up, right foot tap, touch your left ear. Anchor it to the hand each child writes with.

Ask: Which is your left hand? Point to it. Now keep it up and turn all the way around. Is it still your left?

20 minFacing each other
Pairs stand face to face and both raise their left hand. The hands are on opposite sides. Then both stand the same way, side by side, and the hands line up.

Ask: Your left hands do not match up when you face each other. Why? Whose left is on my side?

10 minSay it back
Put the toy to a child’s left; the class says which side it is on, then the child turns and they say it again.

Ask: The toy has not moved, but you turned. Is it still on your left?

Two half-sessions instead? End Session A after which hand; start Session B with facing each other.

On the board
Show “Whose left?”. Press “Step to her left” and “Step to her right” while the figure faces away, then turn her to face you and press them again: when she faces you, her left is on your right. Directions belong to the mover, not the watcher.
seegongsik.com/au/y1/space/AC9M1SP02

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Answers

Day 2 · Worksheet

Whose left?

NameClassDate

Trace your hands

Put each hand flat in the box and trace around it. Label one Left and one Right.

Trace your left hand and your right hand

Fill the gap

Write left or right in each gap.

The sentenceLeft or right?
I write with my ____ hand.
My friend sits on my ____.
I face my friend. My right hand is near their ____ hand.

The girl is facing you

A girl stands facing you and raises one hand. It is her left hand. Draw a circle on the side of the page where you see her raised hand. Remember: her left is on your right.

Circle the side where you see her raised left hand
Day 3 · Teacher planDay 3 of 5

Say it exactly

A useful direction says two things: how far and which way. “Over there” could land anywhere, so the follower has to guess. “Three steps forward, then turn right” lands in one place, every time. Today children swap vague words for exact ones.

We are learning to

Success criteria

You need

An open space to walk a few steps. Floor tiles or a taped line help children count steps. The worksheet, one per child.

Lesson flow (about 40 minutes)

10 minFollow the vague one
Stand a child up and say “go over there” with no pointing. They cannot know where. Ask the class what is missing.

Ask: Where exactly is over there? What two things does a good direction need to tell us?

20 minMake it exact
Children take turns giving a mover an exact direction: a number of steps and a way to face, like three steps forward, turn left, two steps forward. The mover follows it exactly.

Ask: How many steps? Which way do you turn? Say it so I could follow it with my eyes shut.

10 minFix a vague one
Give the class a vague direction and let them rebuild it into an exact one, counting the steps out on the floor.

Ask: Near the box is not exact. How many steps, and on which side of the box?

Two half-sessions instead? End Session A after follow the vague one; start Session B with make it exact.

On the board
Show “Say it exactly”. Press “Try: go over there” and watch how many squares it could mean; then press “Try: forward 3, turn right, forward 2” and see it land on one square, every time. How far and which way: that is a direction.
seegongsik.com/au/y1/space/AC9M1SP02

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Day 3 · Worksheet

Say it exactly

NameClassDate

A good direction tells us how far and which way. Fix the vague ones, then write the way from A to B.

Fix the vague direction

Each direction below is too vague to follow. Rewrite it so it says how far and which way.

Vague directionMy exact direction
It is over there.
Go that way a bit.
The ball is near the box.

Write the way from A to B

The mover starts at A, facing the tree. Write exact directions to get to B. Count the steps.

AstarttreeBend
Day 4 · Teacher planDay 4 of 5

Program the path

One direction moves a mover once. A path is a list of directions, run in order, to reach a spot. On a grid, forward means one square the way you face, and a turn changes the way you face without moving. The hard part is keeping track of the facing after each turn.

We are learning to

Success criteria

You need

A floor grid made from tape or tiles, big enough for a child to step on, is ideal. The arrow cards and the grid map (cut-out sheets 1 and 2). The worksheet, one per child.

Lesson flow (about 40 minutes)

10 minBe the robot
A child stands on a floor grid facing one way. The class reads out one move at a time: forward, forward, turn right, forward. The child does exactly that and no more.

Ask: You turned. Which way do you face now? Point your nose that way before you step.

20 minFollow and write
Pairs use the grid map and arrow cards. One lays out a short list of moves; the other follows it with a counter and marks the landing square. Then they write moves to reach a square they choose.

Ask: Read the moves in order. What square do you land on? Now write moves to get to that corner.

10 minCheck it lands
Swap lists with another pair and follow theirs. If you do not land on the treasure, hunt for the step that went wrong, usually a missed turn.

Ask: Where did the path go wrong? Was it a turn you missed or a forward too many?

Two half-sessions instead? End Session A after be the robot; start Session B with follow and write.

On the board
Show “Program the path”. Build a plan with “F”, “Turn L” and “Turn R”, then press “Run next step” and watch it move one square at a time. Use “Clear plan” to start again. The plan runs in order, so a missed turn sends it the wrong way.
seegongsik.com/au/y1/space/AC9M1SP02

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Day 4 · Worksheet

Program the path

NameClassDate

The mover starts on the square marked go, facing the way the arrow points. Forward is one square the way it faces. A turn changes the way it faces but does not move it.

1. Follow the moves

Start facing the arrow. Follow the moves in order, then colour the square you land on.

Moves: Forward, Forward, Turn left, Forward.

1234512345go

2. Write the moves

Start facing the arrow. Write the moves that reach the treasure (the X).

1234512345Xgo
Day 5 · Teacher planDay 5 of 5

The picnic rug

Now the words do a job: directions place and move things to where we want them. Children set out a picnic on a rug by following a list of directions in order, then write directions of their own for a friend to follow. This pulls the whole week together.

We are learning to

Success criteria

You need

A tea towel or sheet of paper as a rug, and small objects: a cup, a plate, an apple, a ball, a box. The object cards (cut-out sheet 1). The worksheet, one per child.

Lesson flow (about 40 minutes)

10 minSet the rug
Spread the rug. Give directions one at a time: put the cup top-left, put the plate top-right, put the apple between them. Children copy each step before the next.

Ask: The apple goes between the cup and the plate. Do we place it before or after the other two? Why?

20 minYour turn to direct
Pairs set a rug, then one child writes or says directions for the other to copy on a second rug. Compare the two rugs and fix any step that did not match.

Ask: Your rugs do not match. Which direction did we read in a different order?

10 minMove it there
Give moving directions, not just placing ones: move the ball next to the box, move the cup in front of the plate.

Ask: Move the ball so it sits next to the box. Which way, and how far?

Two half-sessions instead? End Session A after set the rug; start Session B with your turn to direct.

On the board
Show “The picnic rug”. Place each thing by words alone: put the ball between the hat and the bucket, the cup next to the esky, the thongs in front of the chair, the cricket bat behind the esky. Press “Start again” to reset and let another child direct.
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Answers

  1. Follow the directions: cup in the top-left, plate in the top-right, apple in the top-middle (between the cup and the plate). The apple is placed last.
  2. Write the directions for the set rug: put the cup top-left, put the plate top-right, put the apple between the cup and the plate. Any wording that sets the same rug is right.
Day 5 · Worksheet

The picnic rug

NameClassDate

Follow the directions to set the rug. Do them in order. Then write directions for a friend.

1. Follow and place

Draw each thing on the rug. Do the steps in order.

  1. Put the cup in the top-left square.
  2. Put the plate in the top-right square.
  3. Put the apple between the cup and the plate.

2. Write the directions

This rug is already set. Write directions so a friend could set it the same way.

cupappleplate
Cut-out cards 1 of 2Arrow and object cards

Arrow cards and object cards

Cut out the arrow cards. Lay them in a row to build a path, then follow it with a counter on the grid map: forward moves one square the way you face, and a turn card changes the way you face. One set per pair is plenty.

forward
back
left
right
turn left
turn right

Objects to place

Cut out these little objects too. Place them on the rug or the grid map and say where each one is.

cup
plate
apple
ball
box

Teacher note: the arrow cards match the on-screen buttons in the Program the path picture, so the floor game and the screen use the same moves.

Cut-out cards 2 of 2Grid map

Grid map

This is a five-by-five grid. Put a counter on a square, choose a way to face, then lay arrow cards to move it. Squares are named by the column first, then the row: column 3, row 2 is three across and two up.

1234512345

Teacher note: the same grid is used in the Day 4 worksheet. Row 1 is the bottom row, so column 1, row 1 is the bottom-left square.

Mini-check · End of the weekGiving Directions

What we know: giving directions

NameClassDate

Work on your own. Say your answer out loud too if you like.

  1. Look at the table. Circle the thing that is under the table.
  2. The girl faces you and raises her left hand. Tick the box on her left, A or B.
  3. This direction is too vague: “It is over there.” Write an exact one that says how far and which way.
  4. Start on the square marked go, facing the arrow. Follow the moves: Forward, Turn right, Forward. Colour the square you land on.
  5. A ball and a box sit on the grid. Write directions to move the ball so it is next to the box.

For question 1

cupball

For question 2

Ashe faces youB

For question 4

1234512345go
Mini-check · Answers and markingFor the teacher

Answers and marking guide

Answers

  1. The ball (it is under the table; the cup is on top of the table).
  2. Box B. The girl faces you, so her left hand is on your right, the B side.
  3. Any exact direction that gives how far and which way, such as forward 3, turn left, forward 2.
  4. Column 2, row 2. Start at column 1, row 1 facing up: Forward goes to column 1, row 2; Turn right now faces right; Forward lands on column 2, row 2.
  5. Any exact direction that ends with the ball next to the box, such as move the ball two steps right until it is beside the box. Check it says how far and which way.

A quick three-level guide

IdeaWorking towardsAt standardBeyond
Position words (Q1)points to a thing with helpnames what is under, on or between and the other thingexplains a position always needs another thing
Left and right (Q2)shows own left and right with a promptfinds a facing figure's left, on the watcher's rightkeeps left and right steady as people turn
Exact directions (Q3, Q5)gives a way or a distance, not bothgives how far and which way so it can be followedwrites a clear two-part direction a friend can copy
Follow a path (Q4)follows one move at a time with helpfollows the moves in order and marks the right squarekeeps the facing after each turn without losing track

Five questions, four ideas. A child at standard gives and follows directions that say how far and which way, and names the thing a position points to.

Weekly recordClass checklist

Weekly class record

Jot a tick as you move around the room; the mini-check fills any gaps. A tick a day is plenty.

NamePosition wordsLeft and rightSay it exactlyProgram the pathThe picnic rug

The five columns are the five days: position words, left and right, say it exactly, program the path, and the picnic rug.