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Teaching pack · Foundation Numberseegongsik /au

Knowing how many at a glance: a week of ready-to-teach maths

Five days of lessons for Foundation Number, all about subitising: knowing how many are in a small group without counting one by one. Print this pack and the week is prepared: each day has a one-page plan and a student worksheet, plus cut-out cards, a mini-check and every answer.

AC9MFN02
recognise and name the number of objects within a collection up to 5 using subitising

Start here: five minutes to Monday

  1. Skim the week at a glance on the next page.
  2. Print the five days. Each day is two A4 sheets: a plan and a worksheet.
  3. Cut out the two card sheets once; the dot cards and finger cards are reused all week.
  4. Open the free interactive unit on your board. Every plan tells you which picture to flash and when.
  5. Teach straight from the plan. Timings, talk prompts, misconceptions and answers are all on the one page.

No maths background needed

This pack is written for the busy generalist teacher. Each plan explains the idea in plain words, lists the misconceptions children bring, and gives model answers, so you can walk in and teach it.

One day, one lesson

The five lessons fill a week of maths, one short lesson of about 40 minutes a day. Run them in order: each day stands on the one before. Every lesson can also split into a quick warm-up and a main session if your timetable runs small blocks. At this age, keep it warm and playful: a few brief flashes do more than one long sitting.

On the board
This pack is the printable half of a free interactive unit. The on-screen half has six pictures the class can flash together (flash a pattern and tell how many, know the dice faces, show a number on fingers, see four in many arrangements, see the parts inside a group) plus a flashing game you can run as a class on Day 5.
seegongsik.com/au/foundation/number/AC9MFN02
Aligned to the Australian Curriculum V9 (AC9MFN02). This pack is original material from seegongsik, independently produced and not endorsed by ACARA. Curriculum content descriptors are (c) ACARA, licensed under CC BY 4.0. Free to print and use in class.
The week at a glance5 lessons

The week at a glance

One short lesson a day for a week. Each day stands on the day before, so run them in order.

DayLessonChildren learn and doOn screen
1See it in a flash (1 to 3)Flash a small group and say how many, before there is time to countFlash and Tell
2Dice and dot patterns (4 and 5)Know the dice and domino faces for four and five at a glanceDice Patterns
3Show it on fingersShow four and five quickly, in more than one wayShow It on Fingers
4See the parts insideSee a bigger group as smaller parts: five is three and twoSee the Parts Inside
5The flash gamePlay the whole-class flash game, then a quick mini-checkFlash Game

How the week builds

Day 1 flashes the smallest groups, one to three, that a child knows in an instant. Day 2 adds four and five through the familiar dice and domino faces. Day 3 shows those numbers on fingers, in more than one way, so a child learns that four is four however it is placed. Day 4 looks inside a group to see its parts, and Day 5 plays it all as a game. It grows alongside counting and naming numbers to 20, and it lays the felt sense of quantity that addition is later built on.

Materials for the week (one trip)

A note homeHome practice

Dear families

This week in maths, Foundation is learning to see how many are in a small group without counting. It is called subitising, and it is one of the deepest building blocks of number. You can help in a few playful minutes a day.

Try this at home

My flash practice this week

Fill one row a day. Tick when your child knew how many without counting.

DayWhat we playedHow manyKnew it, no counting
Monday
Tuesday
Wednesday
Thursday
Friday

Printed from the free seegongsik Knowing how many at a glance teaching pack · seegongsik.com/au/foundation/number/AC9MFN02/pack

Day 1 · Teacher planDay 1 of 5

See it in a flash (1 to 3)

The week starts with the numbers a child already knows in an instant: one, two and three. Flash a small group, hide it, and ask how many, before there is any time to count. That instant knowing is subitising, and it is the whole point of the week.

We are learning to

Success criteria

You need

The dot flash cards (cut-out sheet 1), one set for the teacher and a set per pair. A few counters or buttons. The worksheet, one per child.

Lesson flow (about 40 minutes)

10 minFlash your fingers
Hold up one, two or three fingers for a moment, then hide your hand behind your back.

Ask: How many did you see? Do not count — just tell me the number.

20 minFlash and tell
Flash a dot card for about a second, then turn it over. Children say how many. Pairs then take turns flashing cards to each other.

Ask: You said three straight away. Did you count the dots, or did you just see it?

10 minSnap and say
Drop two or three counters on the table, cover them fast with a cup, and ask how many were there.

Ask: The cup is down. How many are hiding? How do you know so quickly?

Two half-sessions instead? End Session A after flash and tell. Start Session B by flashing a few cards again, then go on to snap and say.

On the board
Open the interactive unit and show “Flash and Tell”. Press “Flash a pattern”: the dots appear for just a moment, then vanish. Ask the class how many before anyone can count, then press “Show the answer” to check together.
seegongsik.com/au/foundation/number/AC9MFN02

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Answers

Day 1 · Worksheet

How many did you see?

NameClassDate

Look at each group of dots. Write how many. Do not count them one by one — just see it.

Write how many

Draw the dots

Draw a group of 2 dots, then a group of 3 dots. You can put them anywhere.

Draw 2 dots
Draw 3 dots

Ring the threes

Put a ring around every card that shows 3.

Day 2 · Teacher planDay 2 of 5

Dice and dot patterns (4 and 5)

Four and five are harder to see in an instant than three, unless the dots sit in a pattern the child already knows. Dice and dominoes use the same faces over and over, so today the class learns to know four and five at a glance.

We are learning to

Success criteria

You need

Real dice and dominoes if you have them, plus the dot flash cards (cut-out sheet 1). The worksheet, one per child.

Lesson flow (about 40 minutes)

10 minRoll and name
Roll a big dice, or flash a dice card. Children call the face before you count it.

Ask: Which face is that? Say it fast — you have seen it a hundred times.

20 minFour and five
Focus on the four and five faces. Children build them with counters, then flash them to a partner. Meet the domino: two small groups on one tile.

Ask: The five has four in the corners and one in the middle. Where is the middle dot?

10 minQuick faces
Flash mixed dice cards; children hold up that many fingers.

Ask: I show a five. How many fingers? Up they go, all at once.

Two half-sessions instead? End Session A after four and five. Start Session B with quick faces.

On the board
Show “Dice Patterns”. Press “4” and “5” so the class meets those two faces on their own. These are the arrangements a child sees again and again, so they become known in a single glance.
seegongsik.com/au/foundation/number/AC9MFN02

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Answers

Day 2 · Worksheet

Know the dice faces

NameClassDate

Say each face at a glance, then write the number.

Write the number on each dice

Ring every 5

Put a ring around every dice that shows 5.

Draw the dice pattern

Draw the four face, then the five face. Put the dots where a dice puts them.

Draw the 4 face
Draw the 5 face

How many on the domino?

Each domino has two groups. Write how many altogether.

Day 3 · Teacher planDay 3 of 5

Show it on fingers

Fingers are the pattern a child always carries with them, and five fingers give a natural anchor for five. Today children show four and five quickly, and in more than one way, so they learn that four stays four however it is placed.

We are learning to

Success criteria

You need

The finger cards (cut-out sheet 2) and the dot flash cards (cut-out sheet 1). The worksheet, one per child.

Lesson flow (about 40 minutes)

10 minFlash fingers
Call a number; children flash that many fingers all at once, then hide them.

Ask: Show me five, all at once. Now four. Put them up together, not one by one.

20 minFour in many ways
Show four fingers as four on one hand, then as three and one across two hands. Then lay out four counters as a square, a row and a diamond.

Ask: I moved the four dots around. Are there still four? How do you know without counting?

10 minPartner flash
Pairs flash finger patterns to each other and name them, then swap.

Two half-sessions instead? End Session A after four in many ways. Start Session B with partner flash.

On the board
Show “Show It on Fingers” and press “4” and “5” so the class sees the number on a hand. Then show “Four Is Four” and press “Square”, “Row”, “L-shape” and “Diamond”: the same four dots, moved around, stay four.
seegongsik.com/au/foundation/number/AC9MFN02

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Answers

Day 3 · Worksheet

Show it on fingers

NameClassDate

Read each hand at a glance, then write how many fingers are up.

How many fingers?

Colour the fingers

Colour 4 fingers on the first hand and 5 fingers on the second.

Colour 4 fingers
Colour 5 fingers

Ring the fours

These dots are moved around. Put a ring around every card that shows 4.

Day 4 · Teacher planDay 4 of 5

See the parts inside

A bigger group is easier to know when you see it as smaller parts. Five is three and two; four is two and two. A child who sees the parts inside a group is quietly getting ready for addition.

We are learning to

Success criteria

You need

Counters in two colours, or the dot flash cards (cut-out sheet 1). The worksheet, one per child.

Lesson flow (about 40 minutes)

10 minFlash and split
Flash a five card. Then show the same five as three counters and two counters, a small gap between them.

Ask: I see three here and two here. How many altogether? Say it without counting all five.

20 minSee the parts
Children make five with two colours and find the parts: three and two, then four and one. Do the same with four: two and two.

Ask: You made four as two and two. Can you make four a different way?

10 minHidden part
Show five, then hide two under your hand.

Ask: There were five. Two are hiding. How many can you still see? How many are hiding?

Two half-sessions instead? End Session A after see the parts. Start Session B with hidden part.

On the board
Show “See the Parts Inside”. Press “5” and read the caption together: three and two make five. Press “4” to see two and two. The two colours show the parts, so the class sees the small groups inside the bigger one.
seegongsik.com/au/foundation/number/AC9MFN02

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Answers

Day 4 · Worksheet

See the parts inside

NameClassDate

Every group has smaller parts hiding inside. Find them.

Colour a part

Here is 5. Colour any 3 dots. How many are not coloured? ____

Here is 4. Colour any 2 dots. How many are left? ____

Read the parts

The gold dots are one part, the blue dots are the other. Write the two parts.

5 is ____ and ____
4 is ____ and ____
5 is ____ and ____

Draw the parts

Draw 5 dots in two parts. Colour one part gold and one part blue.

Draw 5 dots in two parts
Day 5 · Teacher planDay 5 of 5

The flash game

The last day gathers the week into a game. Dots, dice and fingers all flash by, and children say how many at a glance. Then the mini-check gives you a quick, warm picture of who can see the numbers to five without counting.

We are learning to

Success criteria

You need

The dot flash cards and finger cards (cut-out sheets 1 and 2). The worksheet, one per child, and the mini-check (back of the pack).

Lesson flow (about 40 minutes)

10 minQuick faces
Flash dot cards, dice cards and fingers in turn; children call the number.

Ask: Dots, then a dice, then fingers. Whatever it is, just tell me how many.

15 minThe flash game
Play the flash game as a class, from the board or with cards. Flash for a moment, hide, and children write or hold up how many. Keep it light and quick.

Ask: No counting time! You either saw it or you did not. Have another go.

15 minMini-check
Hand out the mini-check. Children work on their own; you move around and note who sees the numbers with ease.

Two half-sessions instead? End Session A after the flash game. Start Session B with the mini-check.

On the board
Show “Flash Game”. Press “Flash a pattern”: the dots appear for only a moment, then the class taps how many they saw. Press “Flash again” for a fresh pattern. Nothing is saved, so it is safe to play as a whole class.
seegongsik.com/au/foundation/number/AC9MFN02

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Answers

Day 5 · Worksheet

The flash game

NameClassDate

Dots, dice or fingers — just say how many you see, then write it.

Warm up: write how many

Play the flash game

Your teacher flashes a card. Write how many you saw each time.

FlashHow many I saw
Flash 1
Flash 2
Flash 3
Flash 4
Flash 5
Flash 6
The number I can see the fastest is ____.
Cut-out cards 1 of 2Dot and dice flash cards

Dot and dice flash cards

Cut out the cards. To use them, flash one for just a moment, hide it, and ask how many. The brief flash is the point: it stops counting and lets the child see the amount at a glance. One set per pair is plenty.

Dot cards (dice arrangement)

Dot cards (another arrangement)

Dice cards

Teacher note: the same amount appears in two arrangements, so children learn that four is four however it is placed. These are the patterns the flash pictures use on screen.

Cut-out cards 2 of 2Finger cards

Finger cards

Cut out the cards. Hold up a card, or copy it on your own fingers, and ask how many. Use them to show four and five quickly, and to show a number in more than one way (Days 3 and 5).

Show these fingers

A second set

Teacher note: five fingers is a whole hand, a natural anchor for five; four is a hand with the thumb tucked in.

Mini-check · End of the weekSeeing how many

What we know: seeing how many

NameClassDate

Look at each picture. Say how many, then write it. Do not count one by one.

1How many? ____
2How many? ____
3How many? ____
4How many? ____
5How many? ____
6How many? ____
75 is ____ and ____

8. Ring the card that shows 5.

Mini-check · Answers and markingFor the teacher

Answers and marking guide

Answers

1. Two2. Three3. Four4. Five
5. Two6. Four7. 3 and 28. The middle card

Question 7: three gold and two blue make five. Question 8: the five-dot card is the one in the middle.

A quick three-level guide

IdeaWorking towardsAt standardBeyond
Recognise 1 to 3 (Q1, Q2)counts to find how manysays one, two or three at a glancenames them at once and with certainty
Recognise 4 and 5 (Q3, Q4)counts the dots one by oneknows the four and five patterns at a glancesees four and five in a new layout too
Any arrangement (Q5, Q6)is thrown by a new layoutnames the amount however it is placedexplains that moving the dots does not change how many
See the parts (Q7, Q8)sees only the wholesees a five as three and twonames more than one way to split it

Eight questions, four ideas. A child at standard names the amounts at a glance, up to five, and can see a five as its parts. At this age, watch how they answer as much as what they write: seeing beats counting.

Weekly recordClass checklist

Weekly class record

Jot a tick as you move around the room; the mini-check fills any gaps. A tick a day is plenty.

NameSees 1 to 3Knows 4 and 5Shows on fingersSees the partsFlash game

The five columns are the five days: see 1 to 3, know 4 and 5, show on fingers, see the parts, and the flash game.