Knowing how many at a glance: a week of ready-to-teach maths
Five days of lessons for Foundation Number, all about subitising: knowing how many are in a small group without counting one by one. Print this pack and the week is prepared: each day has a one-page plan and a student worksheet, plus cut-out cards, a mini-check and every answer.
Start here: five minutes to Monday
- Skim the week at a glance on the next page.
- Print the five days. Each day is two A4 sheets: a plan and a worksheet.
- Cut out the two card sheets once; the dot cards and finger cards are reused all week.
- Open the free interactive unit on your board. Every plan tells you which picture to flash and when.
- Teach straight from the plan. Timings, talk prompts, misconceptions and answers are all on the one page.
No maths background needed
This pack is written for the busy generalist teacher. Each plan explains the idea in plain words, lists the misconceptions children bring, and gives model answers, so you can walk in and teach it.
One day, one lesson
The five lessons fill a week of maths, one short lesson of about 40 minutes a day. Run them in order: each day stands on the one before. Every lesson can also split into a quick warm-up and a main session if your timetable runs small blocks. At this age, keep it warm and playful: a few brief flashes do more than one long sitting.
The week at a glance
One short lesson a day for a week. Each day stands on the day before, so run them in order.
| Day | Lesson | Children learn and do | On screen |
|---|---|---|---|
| 1 | See it in a flash (1 to 3) | Flash a small group and say how many, before there is time to count | Flash and Tell |
| 2 | Dice and dot patterns (4 and 5) | Know the dice and domino faces for four and five at a glance | Dice Patterns |
| 3 | Show it on fingers | Show four and five quickly, in more than one way | Show It on Fingers |
| 4 | See the parts inside | See a bigger group as smaller parts: five is three and two | See the Parts Inside |
| 5 | The flash game | Play the whole-class flash game, then a quick mini-check | Flash Game |
How the week builds
Day 1 flashes the smallest groups, one to three, that a child knows in an instant. Day 2 adds four and five through the familiar dice and domino faces. Day 3 shows those numbers on fingers, in more than one way, so a child learns that four is four however it is placed. Day 4 looks inside a group to see its parts, and Day 5 plays it all as a game. It grows alongside counting and naming numbers to 20, and it lays the felt sense of quantity that addition is later built on.
Materials for the week (one trip)
- From the classroom: scissors, pencils, this pack printed, and a few real dice or dominoes if you have them.
- From the craft box: a small tub of counters, buttons or bottle tops to make groups of up to five.
- Cut out once, use all week: the dot flash cards and the finger cards in this pack. No maths equipment to buy.
Dear families
This week in maths, Foundation is learning to see how many are in a small group without counting. It is called subitising, and it is one of the deepest building blocks of number. You can help in a few playful minutes a day.
Try this at home
- Flash your fingers for a moment, then hide them: how many did you show? Take turns.
- Play with a dice. Can your child say the face without counting the dots?
- Drop two, three or four buttons on the table. Cover them quickly and ask how many.
- Spot small groups out and about: two birds, three apples, five steps. Say the number, do not count.
My flash practice this week
Fill one row a day. Tick when your child knew how many without counting.
| Day | What we played | How many | Knew it, no counting |
|---|---|---|---|
| Monday | □ | ||
| Tuesday | □ | ||
| Wednesday | □ | ||
| Thursday | □ | ||
| Friday | □ |
Printed from the free seegongsik Knowing how many at a glance teaching pack · seegongsik.com/au/foundation/number/AC9MFN02/pack
See it in a flash (1 to 3)
The week starts with the numbers a child already knows in an instant: one, two and three. Flash a small group, hide it, and ask how many, before there is any time to count. That instant knowing is subitising, and it is the whole point of the week.
We are learning to
- say how many are in a group of one, two or three without counting,
- trust the answer we see in a flash,
- notice the difference between seeing how many and counting them.
Success criteria
- I can say how many without counting, up to three.
- I can tell you that I saw it, I did not count it.
You need
The dot flash cards (cut-out sheet 1), one set for the teacher and a set per pair. A few counters or buttons. The worksheet, one per child.
Lesson flow (about 40 minutes)
| 10 min | Flash your fingers Hold up one, two or three fingers for a moment, then hide your hand behind your back. Ask: “How many did you see? Do not count — just tell me the number.” |
| 20 min | Flash and tell Flash a dot card for about a second, then turn it over. Children say how many. Pairs then take turns flashing cards to each other. Ask: “You said three straight away. Did you count the dots, or did you just see it?” |
| 10 min | Snap and say Drop two or three counters on the table, cover them fast with a cup, and ask how many were there. Ask: “The cup is down. How many are hiding? How do you know so quickly?” |
Two half-sessions instead? End Session A after flash and tell. Start Session B by flashing a few cards again, then go on to snap and say.
Watch for these ideas
- Counting the dots quietly under their breath: the flash is meant to stop counting, so keep it brief.
- Guessing wildly instead of looking: slow down, flash again, and let the pattern land.
- Thinking a bigger arrangement means more: two spread wide is still two.
Answers
- Write how many: 2, 1, 3, 2, 3 across the row of cards.
- Draw the dots: any two dots, then any three dots; the arrangement does not matter.
- Ring the threes: the three-dot cards are ringed; the ones and twos are left alone.
How many did you see?
Look at each group of dots. Write how many. Do not count them one by one — just see it.
Write how many
Draw the dots
Draw a group of 2 dots, then a group of 3 dots. You can put them anywhere.
Ring the threes
Put a ring around every card that shows 3.
Dice and dot patterns (4 and 5)
Four and five are harder to see in an instant than three, unless the dots sit in a pattern the child already knows. Dice and dominoes use the same faces over and over, so today the class learns to know four and five at a glance.
We are learning to
- know the dice face for four and for five without counting,
- read a domino as two small groups,
- say how many when the dots sit in a familiar pattern.
Success criteria
- I can name the dice face for four and five at a glance.
- I can say how many are on a domino.
You need
Real dice and dominoes if you have them, plus the dot flash cards (cut-out sheet 1). The worksheet, one per child.
Lesson flow (about 40 minutes)
| 10 min | Roll and name Roll a big dice, or flash a dice card. Children call the face before you count it. Ask: “Which face is that? Say it fast — you have seen it a hundred times.” |
| 20 min | Four and five Focus on the four and five faces. Children build them with counters, then flash them to a partner. Meet the domino: two small groups on one tile. Ask: “The five has four in the corners and one in the middle. Where is the middle dot?” |
| 10 min | Quick faces Flash mixed dice cards; children hold up that many fingers. Ask: “I show a five. How many fingers? Up they go, all at once.” |
Two half-sessions instead? End Session A after four and five. Start Session B with quick faces.
Watch for these ideas
- Counting the pips one by one: the dice face is meant to be known whole, not counted.
- Mixing up four and five: five has the extra dot in the middle.
- Reading a domino as one big muddle: it is two small groups, each easy to see.
Answers
- Write the number: 4, 5, 3, 5, 4 across the row of dice.
- Ring every 5: the three five-faces are ringed; the fours and the three are left alone.
- Draw the pattern: a four face (corners) and a five face (corners with a middle dot).
- Dominoes: 3 and 2 make 5. 2 and 2 make 4. 4 and 1 make 5.
Know the dice faces
Say each face at a glance, then write the number.
Write the number on each dice
Ring every 5
Put a ring around every dice that shows 5.
Draw the dice pattern
Draw the four face, then the five face. Put the dots where a dice puts them.
How many on the domino?
Each domino has two groups. Write how many altogether.
Show it on fingers
Fingers are the pattern a child always carries with them, and five fingers give a natural anchor for five. Today children show four and five quickly, and in more than one way, so they learn that four stays four however it is placed.
We are learning to
- show four and five on our fingers at once, not one at a time,
- show the same number in more than one way,
- see that four is four however the dots are arranged.
Success criteria
- I can flash four and five on my fingers.
- I can say that four is still four when it looks different.
You need
The finger cards (cut-out sheet 2) and the dot flash cards (cut-out sheet 1). The worksheet, one per child.
Lesson flow (about 40 minutes)
| 10 min | Flash fingers Call a number; children flash that many fingers all at once, then hide them. Ask: “Show me five, all at once. Now four. Put them up together, not one by one.” |
| 20 min | Four in many ways Show four fingers as four on one hand, then as three and one across two hands. Then lay out four counters as a square, a row and a diamond. Ask: “I moved the four dots around. Are there still four? How do you know without counting?” |
| 10 min | Partner flash Pairs flash finger patterns to each other and name them, then swap. |
Two half-sessions instead? End Session A after four in many ways. Start Session B with partner flash.
Watch for these ideas
- Putting fingers up one at a time and counting: the aim is to show the whole number at once.
- Thinking a row of four is more than a square of four: moving them does not change how many.
- Losing track past four: five is the whole hand, a helpful anchor.
Answers
- How many fingers: 3, 4, 5, 2, 4 across the row of hands.
- Colour the fingers: four fingers coloured, then five fingers coloured.
- Ring the fours: the square, the row, the diamond and the L-shape are fours; the five-face is not.
Show it on fingers
Read each hand at a glance, then write how many fingers are up.
How many fingers?
Colour the fingers
Colour 4 fingers on the first hand and 5 fingers on the second.
Ring the fours
These dots are moved around. Put a ring around every card that shows 4.
See the parts inside
A bigger group is easier to know when you see it as smaller parts. Five is three and two; four is two and two. A child who sees the parts inside a group is quietly getting ready for addition.
We are learning to
- see a group of five as three and two,
- see a group of four as two and two,
- say the two parts that make a small number.
Success criteria
- I can see two smaller parts inside a bigger group.
- I can say that three and two make five.
You need
Counters in two colours, or the dot flash cards (cut-out sheet 1). The worksheet, one per child.
Lesson flow (about 40 minutes)
| 10 min | Flash and split Flash a five card. Then show the same five as three counters and two counters, a small gap between them. Ask: “I see three here and two here. How many altogether? Say it without counting all five.” |
| 20 min | See the parts Children make five with two colours and find the parts: three and two, then four and one. Do the same with four: two and two. Ask: “You made four as two and two. Can you make four a different way?” |
| 10 min | Hidden part Show five, then hide two under your hand. Ask: “There were five. Two are hiding. How many can you still see? How many are hiding?” |
Two half-sessions instead? End Session A after see the parts. Start Session B with hidden part.
Watch for these ideas
- Counting all the dots again after the split: the point is to hold one part and see the other.
- Thinking a number has only one pair of parts: five is three and two, and also four and one.
- Forgetting the whole: after finding the parts, come back to how many altogether.
Answers
- Colour 3 of 5: two are left. Colour 2 of 4: two are left.
- Read the parts: 5 is 3 and 2. 4 is 2 and 2. 5 is 4 and 1.
- Draw 5 in two parts: any split that makes five, such as three and two or four and one.
See the parts inside
Every group has smaller parts hiding inside. Find them.
Colour a part
Here is 5. Colour any 3 dots. How many are not coloured? ____
Here is 4. Colour any 2 dots. How many are left? ____
Read the parts
The gold dots are one part, the blue dots are the other. Write the two parts.
Draw the parts
Draw 5 dots in two parts. Colour one part gold and one part blue.
The flash game
The last day gathers the week into a game. Dots, dice and fingers all flash by, and children say how many at a glance. Then the mini-check gives you a quick, warm picture of who can see the numbers to five without counting.
We are learning to
- say how many we see in a flash, up to five,
- read dots, dice and fingers all at a glance,
- show what we have learned this week.
Success criteria
- I can say how many I saw, up to five, without counting.
- I can do it for dots, dice and fingers.
You need
The dot flash cards and finger cards (cut-out sheets 1 and 2). The worksheet, one per child, and the mini-check (back of the pack).
Lesson flow (about 40 minutes)
| 10 min | Quick faces Flash dot cards, dice cards and fingers in turn; children call the number. Ask: “Dots, then a dice, then fingers. Whatever it is, just tell me how many.” |
| 15 min | The flash game Play the flash game as a class, from the board or with cards. Flash for a moment, hide, and children write or hold up how many. Keep it light and quick. Ask: “No counting time! You either saw it or you did not. Have another go.” |
| 15 min | Mini-check Hand out the mini-check. Children work on their own; you move around and note who sees the numbers with ease. |
Two half-sessions instead? End Session A after the flash game. Start Session B with the mini-check.
Watch for these ideas
- Counting when the picture stays up too long: keep the flash brief so seeing beats counting.
- Reading a dice differently from dots: the amount is the same, whatever the picture.
- Rushing past mistakes: a wrong call is fine, flash it again and let the pattern land.
Answers
- Warm up: 2, 5, 4, 3, 4 across the row of pictures.
- The flash game record varies: check each written number matches the card you flashed.
- My best number varies: any number the child can see quickly is a fine answer.
The flash game
Dots, dice or fingers — just say how many you see, then write it.
Warm up: write how many
Play the flash game
Your teacher flashes a card. Write how many you saw each time.
| Flash | How many I saw |
|---|---|
| Flash 1 | |
| Flash 2 | |
| Flash 3 | |
| Flash 4 | |
| Flash 5 | |
| Flash 6 |
Dot and dice flash cards
Cut out the cards. To use them, flash one for just a moment, hide it, and ask how many. The brief flash is the point: it stops counting and lets the child see the amount at a glance. One set per pair is plenty.
Dot cards (dice arrangement)
Dot cards (another arrangement)
Dice cards
Teacher note: the same amount appears in two arrangements, so children learn that four is four however it is placed. These are the patterns the flash pictures use on screen.
Finger cards
Cut out the cards. Hold up a card, or copy it on your own fingers, and ask how many. Use them to show four and five quickly, and to show a number in more than one way (Days 3 and 5).
Show these fingers
A second set
Teacher note: five fingers is a whole hand, a natural anchor for five; four is a hand with the thumb tucked in.
What we know: seeing how many
Look at each picture. Say how many, then write it. Do not count one by one.
8. Ring the card that shows 5.
Answers and marking guide
Answers
| 1. Two | 2. Three | 3. Four | 4. Five |
| 5. Two | 6. Four | 7. 3 and 2 | 8. The middle card |
Question 7: three gold and two blue make five. Question 8: the five-dot card is the one in the middle.
A quick three-level guide
| Idea | Working towards | At standard | Beyond |
|---|---|---|---|
| Recognise 1 to 3 (Q1, Q2) | counts to find how many | says one, two or three at a glance | names them at once and with certainty |
| Recognise 4 and 5 (Q3, Q4) | counts the dots one by one | knows the four and five patterns at a glance | sees four and five in a new layout too |
| Any arrangement (Q5, Q6) | is thrown by a new layout | names the amount however it is placed | explains that moving the dots does not change how many |
| See the parts (Q7, Q8) | sees only the whole | sees a five as three and two | names more than one way to split it |
Eight questions, four ideas. A child at standard names the amounts at a glance, up to five, and can see a five as its parts. At this age, watch how they answer as much as what they write: seeing beats counting.
Weekly class record
Jot a tick as you move around the room; the mini-check fills any gaps. A tick a day is plenty.
| Name | Sees 1 to 3 | Knows 4 and 5 | Shows on fingers | Sees the parts | Flash game |
|---|---|---|---|---|---|
The five columns are the five days: see 1 to 3, know 4 and 5, show on fingers, see the parts, and the flash game.